
The food stall/bar/restaurant provides the most. Otherwise, the only option is to live with the penalty.Īll of the stores except the weapon and armor store provide bonus happiness. The mod can be removed afterwards, if desired, and the beds will continue working. The only known way to fix them is to use a mod, such as Spring Cleaning, to scrap those three beds, then replace them with three normal beds.

Going further than that, coming to a settlement's aid when they are under attack and completing quests that settlers provide for you will temporarily improve morale (happiness).Įach need (food, water, beds, and defense) accounts for 20 happiness. Each of these needs to be at least equal to the number of settlers power itself does not affect happiness, but is required to operate more efficient machinery. Keeping settlers happy is as simple as keeping all the other settlement resources ( food and water, beds, and defense) at sufficient levels. Happiness primarily correlates with providing for the needs of the settlers. The game leaves it up to the player to decide how important happiness is, although there is an achievement for getting a settlement up to 100 Happiness.



The recruitment beacon will draw settlers faster with high happiness. Higher happiness results in higher food production, more junk from scavenging, and more caps available from from stores. Other than making one feel like a good leader, a high happiness rating results in more efficient working settlers.
